struct _VACB_ARRAY_HEADER// Size=0x10
{
    unsigned long VacbArrayIndex;// Offset=0x0 Size=0x4
    unsigned long MappingCount;// Offset=0x4 Size=0x4
    unsigned long HighestMappedIndex;// Offset=0x8 Size=0x4
    unsigned long Reserved;// Offset=0xc Size=0x4
};